Making your own quests

From Disneys Online Worlds Guide (Wiki)

Jump to: navigation, search

Contents

Starting Off

In order to make your own quests, you will first need to obtain a quest kiosk. These can not be traded, and must be purchased when available.

Item Color Cost Photo Location Notes
Quest Kiosk S/D30,000
  • Starting 2 February 2007

X/D20,000

  • 4 April 2006 to 30 April 2006

X/D30,000

  • 1 May 2006 to 10 August 2006

X/D15,000

  • 11 August 2006 to 1 September 2006

X/D15,000

Cannot be sold
non-tradeable

Quest Kiosk Inner-Space Shop Released: 4 April 2006

Retired: 1 September 2006
Re-released: 2 February 2007

The Tasks Screen

Image:HTMQ1.jpg

On this screen you can create and organize tasks to include in your quest. Each task you can add is explained below.

Acquire an Item

  • Task Info- The quest players need to acquire an item. You tell which one. If a player already has this item, the task will be completed automatically.

Cast a Magic Spell

  • Task Info- The quest players need to cast a magic spell. You tell which one.

Change Clothes

  • Task Info- The quest players need to change their appearance.

Collectibles

  • Task Info- The quest players need to collect the required amount of the specified type.

Dance

  • Task Info- The quest players need to dance.

Earn Credits

  • Task Info- The quest players need to earn credits. You decide how much.

Emote

  • Task Info- The quest players need to show an emoticon. You choose which one.

Find an Item

  • Task Info- You hide an item, which the quest players have to collect. You can place the item in a public room or in one of your own guest rooms. Only players on this task can see the item.

Find Multiple Items

  • Task Info- The quest players need to find all the specified items.

Make New Friends

  • Task Info- The quest players need to have their friend request accepted.

Multiple Choice Question

  • Task Info- The quest players need to answer a multiple choice question written by you.

Play a Minigame

  • Task Info- The quest players need to play a game and win a score. You name the game and then decide score needed.

Play a Song

  • Task Info- The quest players need to play a song in the Street Party Music Game.

Say Something

  • Task Info- The quest players need to say something. You can require up to 4 words to be said.

Sit Down

  • Task Info- The quest players need sit down.

Spend Credits

  • Task Info- The quest players need to spend credits. You decide how much.

Visit a Room

  • Task Info- The quest players need to enter a room specified by you.

Visit an NPC

  • Task Info- The quest players need to find an NPC specified by you, and double click on it.

Wave

  • Task Info- The quest players need to wave.

The Prizes Screen

There are two options in giving out quest credits:

  • Option 1 - Choose prizes for your winning players. Prizes can be awarded in order of best Quest performance. This means you can set the best prizes for the best players!
  • Option 2 - You can give out credits and/or items to your players. You can give different prizes depending on how well the players do. For instance, the player that comes in first can win 100 credits and inferno magic and the second place player could win 50 credits and a pirate hat.

Here is how to add these credits to your quest engine:

  • On the left side of this screen it shows your current inventory of furniture, pins, posters, clothing, and credits.
  • On the right side of the screen you can organize what winner will receive what prize.
  • To add a prize from your furniture, pins, posters, or clothing; you click the area on the right where you want the item to go to, then double click the item on the left side. It will move over into the prizes.
  • To add credits, first click the area on the right side where you want them to go. Next, increase the credits to the amount you want to give that prize. Next, click add.
  • To add more places (1st 2nd 3rd so on..) go to the right side, and click "CLICK HERE TO ADD A NEW WINNER". It is located at the bottom of the last place you have.

The Settings Screen

There are two different ways your can have your Quest end:

  • When all the prizes have been awarded - First come, first served. Players win prizes by being the first to finish the Quest. The Quest ends when all the prizes are gone.
  • When a timer has run out - You set a length of time that your Quest runs. When the Quest closes, players who took the least amount of time to finish win the best prizes.
  • 15 items per award up to 127 rewards.

Quest Name: Choose a fun name for your Quest.

Quest Description: This is an important part of your Quest building. Be sure to include tasks that may limit players from finishing. For example, if you hide an item in the Nautilus Grotto, make sure players know they need the DeepSea magic pin first, or if you plan to make them spend 1000 credits, they should know that they will have to give up some money to complete the Quest.

Testing and Launching Your Quest

You will have to test your Quest before you can launch it to make sure it is possible to complete all of the tasks. Any time you make changes to your tasks or settings, you must re-test your Quest. Although you also need to click the Test button if you have made changes to your prizes, the quest machine will tell you that you don't actually need to test it and will move on to the screen letting you release it.

Once you have successfully tested your Quest, you may launch it right away or any time later on (as long as you don't make changes).

If you want to make changes after you have launcher your Quest, keep in mind that all players will be kicked out of the Quest. They will have to restart after you have made changes.

Personal tools
Sponsors